Publications
The Research Information System (FIS) provides the completed and ongoing projects and publications of the CODIP.
You can find our recently published releases below:
494 Entries
2019
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Triggering Research Creativity and Increasing Efficiency Through Open Innovation Platforms, Jul 2019, 2019 8th International Congress on Advanced Applied Informatics (IIAI-AAI), Toyama, Japan, 2019. Institute of Electrical and Electronics Engineers (IEEE), p. 49-55, 7 p., 8992697Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution
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Die Bedeutung der Ortsidentität für die Landschaftswahrnehmung am Beispiel von Windenergieanlagen., 30 Mar 2019, Heimat: Ein vielfältiges Konstrukt. Hülz, M., Kühne, O. & Weber, F. (eds.). Wiesbaden: Springer VS, p. 179-202Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Chapter in book/Anthology/Report
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Neue Typen digitaler Angebote – Herausforderungen und Rahmenbedingungen für die Bildungsbereiche., 26 Mar 2019Electronic (full-text) versionResearch output: Book/Report/Anthology > Commissioned evaluation or assessment report
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Veränderungen von Bildung durch die Digitalisierung und neue Anforderungen an alle Bildungsbeteiligte., 26 Mar 2019Electronic (full-text) versionResearch output: Book/Report/Anthology > Commissioned evaluation or assessment report
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Wissenschaft 2.0 und offene Forschungsmethoden vermitteln: Der MOOC „Science 2.0 and open research methods“, 23 Jan 2019Electronic (full-text) versionResearch output: Contribution to conferences > Presentation slides
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Application Potentials of Blockchain Technology for E- Portfolios in Higher Education, 2019Research output: Contribution to conferences > Paper
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Arbeitsbedingte Belastungen und Ressourcen in der Pflege, 2019Research output: Book/Report/Anthology > Monograph
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Between Learning Objectives and Learning Experience:: Methods for the Development of Game Based Learning Scenarios., 2019, European Conference on Games Based Learning. p. 605-613Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution
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Das digitale Modell historischer Architektur – Seine Ursprünge, Technologien und Protagonisten., 2019, Der Modelle Tugend 2.0: Digitale 3D-Rekonstruktion als virtueller Raum der architekturhistorischen Forschung. Heidelberg: arthistoricum.net, Vol. Bd. 2. p. 59-77Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Chapter in book/Anthology/Report
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Das Wissen in der 3D-Rekonstruktion., 2019, DHd 2019 Digital Humanities: multimedial & multimodal. Konferenzabstracts, Frankfurt am Main. p. 63-65, 3 p.Research output: Contribution to book/conference proceedings/anthology/report > Chapter in book/Anthology/Report