Publications
The Research Information System (FIS) provides the completed and ongoing projects and publications of the CODIP.
You can find our recently published releases below:
463 Entries
2022
-
Conception of a Machine Learning Driven Adaptive Learning Environment Using Three-Model Architecture. , 2022, International Conference on Interactive Computer Aided LearningResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution
-
Designing a Curriculum for Digital Competencies Towards Teaching and Learning , 2022, Proceedings of the 21st European Conference on e-Learning, ECEL 2022. Fotaris, P. & Blake, A. (eds.). Academic Conferences and Publishing International Limited, p. 469-471, 3 p.Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution
-
Designing Digital Self-Assessment and Feedback Tools as Mentoring Interventions in Higher Education , 2022, Communities in New Media. Digitality and Diversity Overcoming Barriers with digital Transformation : Proceedings of 25th Conference GeNeMe. Kohler, T., Schoop, E., Kahnwald, N. & Sonntag, R. (eds.). TUDpress/Thelem Universitätsverlag, p. 321-325, 5 p.Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution
-
Die Vermessung der digitalen Welt – Bestandsaufnahme und erste Ableitungen zur Erfassung der Medienkompetenz bei älterer Menschen. , 2022Research output: Contribution to conferences > Paper
-
Digitalität und Diversität – Mit digitaler Transformation Barrieren überwinden , 2022, Communities in New Media. Digitality and Diversity Overcoming Barriers with Digital Transformation - Proceedings of 25th Conference GeNeMe. Kohler, T., Schoop, E., Kahnwald, N. & Sonntag, R. (eds.). TUDpress/Thelem Universitätsverlag, p. 285-298Research output: Contribution to book/conference proceedings/anthology/report > Conference contribution
-
Do learners experience spatial and social presence in interactive environments based on 360-degree panoramas? A pilot study and future research agenda , 2022, Communities in New Media. Digitality and Diversity Overcoming Barriers with Digital Transformation - Proceedings of 25th Conference GeNeMe. Kohler, T., Schoop, E., Kahnwald, N. & Sonntag, R. (eds.). Dresden: TUDpress/Thelem Universitätsverlag, p. 218-227, 10 p.Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution
-
Exploring Historical Cities with the 4D Community Browser.: Requirements of a Spatio-Temporal Research Tool. , 2022, CHNT 27. International Conference on Cultural Heritage and New Technologies. November 10-12, 2022: ProceedingsResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution
-
How to evaluate serious games concepts? A systematic prototyping and testing approach. , 2022, Proceedings of the 16th European Conference on Games Based Learning, ECGBL 2022. Costa, C. (ed.).Vol. 16. p. 518-525, 8 p.Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution
-
Interaktive Landkarten als ein Lernwerkzeug zur ethischen Exploration und Reflexion in Konstruktionsprozessen , 2022, DELFI 2022 - Die 20. Fachtagung Bildungstechnologien der Gesellschaft fur Informatik e.V.. Henning, P. A., Striewe, M. & Wolfel, M. (eds.). Gesellschaft fur Informatik (GI), p. 183-188, 6 p.Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution
-
KoKoN – Ein Expertenwalkthrough zu digitalen Lehr-Kooperationen im Kontext der Nationalen Bildungsplattform. , 2022, Proceedings of 25th Conference GeNeMeResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution