Publications
116 Entries
2025
-
Pack-a-Capsule – Extending a VR Serious Game on Network Communications to Enable Collaborative Gameplay, 2025, 23. Fachtagung Bildungstechnologien (DELFI 2025). p. 363-368Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution
-
Vorstellung eines Concept Inventory zum maschinellen Lernen (CIML), 2025Electronic (full-text) versionResearch output: Contribution to conferences > Abstract
2024
-
Automatisch generiertes Feedback für Aufgaben für den Programmiereinstieg in Python, 21 Oct 2024, Workshopband der 22. Fachtagung Bildungstechnologien (DELFI). p. 127-129, 3 p.Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution
-
From Guesswork to Game Plan: Exploring Problem-Solving-Strategies in a Machine Learning Game, 13 Oct 2024, Informatics in Schools. Innovative Approaches to Computer Science Teaching and Learning : Situation, Evolution, and Perspectives, ISSEP 2024, Proceedings. Pluhár, Z. & Gaál, B. (eds.).p. 73-84, 12 p.Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution
-
Hands-On vs. Hands-In: A Comparative Analysis of VR and Tangible Learning for Abstract Informatics Concepts, Oct 2024, Informatics in Schools - 17th International Conference on Informatics in Schools: Situation, Evolution, and Perspectives: ISSEP 2024 Local Proceedings. p. 24-35Research output: Contribution to book/conference proceedings/anthology/report > Conference contribution
-
Identifying Secondary School Students' Misconceptions about Machine Learning: An Interview Study, 16 Sep 2024, WiPSCE '24: Proceedings of the 19th WiPSCE Conference on Primary and Secondary Computing Education Research. Michaeli, T., Sentance, S. & Bergner, N. (eds.). New York, NY, USA: Association for Computing Machinery, p. 1-10, 10 p., 3678114Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution
-
Beyond Realism: Rethinking Presence in Virtual Environments for Abstract Concept Learning, Sep 2024, Proceedings of DELFI 2024: Die 22. Fachtagung Bildungstechnologien. Schulz, S. & Kiesler, N. (eds.).p. 115-121, 7 p.Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution
-
SPRING 2022: Online-Summerschool Python für Ingenieurinnen, 28 May 2024, 48 p.Electronic (full-text) versionResearch output: Book/Report/Anthology > Conference proceeding
-
ibis - Informatische Bildung in Schulen. Ausgabe 2024(2), 11 Mar 2024Electronic (full-text) versionResearch output: Book/Report/Anthology > Anthology
-
A Digital 4D Information System on the World Scale: Research Challenges, Approaches, and Preliminary Results, 28 Feb 2024, In: Applied sciences. 14 (2024), 5, 48 p., 1992Electronic (full-text) versionResearch output: Contribution to journal > Research article