Core research areas of the Institute
Here you will first find an overview of the thematic research focus of the Institute's Chairs. More detailed information on individual research projects and existing research collaborations can be found on the respective pages of the Chairs and working groups.
Research fields by Chair
Chair of Software Technology
Chair of Multimedia Technology
Chair of Computer Graphics and Visualization
Chair of Didactics of Computer Science
Junior Professorship in Immersive Media Design (TT)
Chair of Software Technology
- Design of product lines
- Component-based software engineering
- Use of logic and semantics in software engineering
Chair of Multimedia Technology
- User Interface Engineering
- Seamless interaction and visualization in multi-surface/device scenarios (focus on tabletops)
- Software and model visualization and development of novel interaction techniques for SE activities, e.g. in tabletop environments
- Development of mixed reality user interfaces (e.g. 3D interaction techniques, magic lenses)
- Software engineering for ubiquitous user interfaces and heterogeneous device environments
Chair of Computer Graphics and Visualization
- Development of interactive 3D applications for PC and VR systems
- Acquisition and processing of static and dynamic geometry models
- Model reduction for the interactive simulation of natural phenomena
- Basic research and problem-adapted application development in the field of scientific visualization
Chair of Didactics of Computer Science
- Didactic aspects of computer science teaching in the context of an overall concept of computer science education
- Development and use of network-based teaching-learning scenarios in education and training