Publications
91 Entries
2024
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Automatisch generiertes Feedback für Aufgaben für den Programmiereinstieg in Python , 21 Oct 2024, Workshopband der 22. Fachtagung Bildungstechnologien (DELFI). p. 127-129, 3 p.Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution
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From Guesswork to Game Plan: Exploring Problem-Solving-Strategies in a Machine Learning Game , 13 Oct 2024, Informatics in Schools. Innovative Approaches to Computer Science Teaching and Learning : 17th International Conference on Informatics in Schools: Situation, Evolution, and Perspectives, ISSEP 2024. Pluhár, Z. & Gaál, B. (eds.).p. 73-84, 12 p.Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution
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Identifying Secondary School Students' Misconceptions about Machine Learning: An Interview Study , 16 Sep 2024, WiPSCE '24: Proceedings of the 19th WiPSCE Conference on Primary and Secondary Computing Education Research. New York, NY, USA: Association for Computing Machinery, p. 1-10, 10 p., 3678114Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution
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SPRING 2022: Online-Summerschool Python für Ingenieurinnen , 28 May 2024, 48 p.Electronic (full-text) versionResearch output: Book/Report/Anthology > Conference proceeding
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A Digital 4D Information System on the World Scale: Research Challenges, Approaches, and Preliminary Results , 28 Feb 2024, In: Applied sciences. 14 (2024), 5, 48 p., 1992Electronic (full-text) versionResearch output: Contribution to journal > Research article
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Digital Fabrication als Brücke zwischen Making und Informatik , 5 Feb 2024, In: MedienPädagogik : Online-Zeitschrift für Theorie und Praxis der Medienbildung. 2024, 56, p. 314-330, 17 p.Electronic (full-text) versionResearch output: Contribution to journal > Research article
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Inside the System - Designing VR Serious Games for Computer Science Education , 2024, Games and Learning Alliance: 12th International Conference, GALA 2023, Dublin, Ireland, November 29 – December 1, 2023, Proceedings. Dondio, P., Rocha, M., Brennan, A., Schönbohm, A., de Rosa, F., Koskinen, A. & Bellotti, F. (eds.). Springer, Cham, p. 311–320, 10 p.Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution
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Overcoming Student Passivity with Automatic Item Generation , 2024, Proceedings of the 16th International Conference on Computer Supported Education, CSEDU 2024. Poquet, O., Ortega-Arranz, A., Viberg, O., Chounta, I., McLaren, B. & Jovanovic, J. (eds.). SCITEPRESS - Science and Technology Publications, Vol. 1. p. 789-798, 10 p.Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution
2023
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Digitalisierungsbezogene Kompetenzen: Sichtweisen von Lehrkräften auf Medien-, Anwendungs- und Informatikkompetenzen , 14 Sep 2023, HDI 2023 Hochschuldidaktik Informatik: 10. Fachtagung Hochschuldidaktik Informatik (HDI) 2023. Desel, J. & Opel, S. (eds.). FernUniversität in Hagen, p. 9-21, 12 p.Research output: Contribution to book/conference proceedings/anthology/report > Chapter in book/Anthology/Report
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Künstliche Intelligenz in den Fingerspitzen: Kollaborative Multiscreen-Touch-Lernspiele zur Annäherung an das Maschinelle Lernen , Sep 2023, Workshopband der 21. Fachtagung Bildungstechnologien (DELFI). p. 23 - 30, 8 p.Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution