Publications
The Research Information System (FIS) provides the completed and ongoing projects and publications of the CODIP.
You can find our recently published releases below:
478 Entries
2025
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Level-Up Tutor-Qualification: A Digital Escape Room for Game-Based Learning in Higher Education, 26 Sep 2025, The Proceedings of the 19th European Conference on Games Based Learning. Sigurdardottir , H. D. I. & Munkvold, R. I. (eds.).p. 698-705, 8 p.Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution
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Democracy by Default: Hatching a Commons for Digital Deliberation, Sep 2025, Empowering People in Online Spaces: Democracy and Well-Being in Digital Societies . Iglesias Keller, C., Ohme, J. & Buchner, M. (eds.). Berlin: Weizenbaum Institute for the Networked Society - the German Internet Institute, Vol. 5. p. 168-173, 6 p.Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution
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Democracy by Default: Hatching a Commons for Digital Deliberation, Sep 2025, 2 p.Electronic (full-text) versionResearch output: Contribution to conferences > Abstract
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Trolling the trolls: fighting dark participation with digital vigilantism, Sep 2025, Empowering People in Online Spaces: Democracy and Well-Being in Digital Societies . Iglesias Keller, C., Ohme, J. & Buchner, M. (eds.). Berlin: Weizenbaum Institute for the Networked Society - the German Internet Institute, Vol. 5. p. 129-133, 4 p.Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution
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The K.I.S.S. project – an overview, 11 Jul 2025Electronic (full-text) versionResearch output: Contribution to conferences > Abstract
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Einsatz generativer KI-Systeme im Berufsschulunterricht: Erstellung eines Arbeitsblatts mit KI, 1 Jul 2025Electronic (full-text) versionResearch output: Preprint/documentation/report > Educational material
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Digitale Weiterbildungsnachweise – Potenziale, Bewertungen und Anschlussfragen für die berufliche Weiterbildung., 24 Jun 2025, In: bwp@ Berufs- und Wirtschaftspädagogik – online. 2025, 48, 18 p.Electronic (full-text) versionResearch output: Contribution to journal > Research article
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Bridging the Educational Divide with Gami|cation: The Role of Gamification for Equal Learning Opportunities, 25 Mar 2025, Anthology of the EU-FairPlay Project: 2020-2024. Jansen, S. & Zhitian Zhang, D. S. (eds.). Chemnitz: Universitätsverlag Chemnitz, p. 15-19, 4 p.Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Chapter in book/Anthology/Report
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EXPLORING THE IMPACT OF AI-BASED ASSISTANCE FUNCTIONS ON COLLABORATIVE BUSINESS PROCESSES, Mar 2025, INTED2025 Proceedings: 19th International Technology, Education and Development Conference. p. 6701-6709, 9 p.Electronic (full-text) versionResearch output: Contribution to book/conference proceedings/anthology/report > Conference contribution
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Fostering Creativity Through Game‐Based Approaches: A Scoping Review, 24 Feb 2025, In: Journal of Creative Behavior. 59 (2025), 1, 31 p., e1536Electronic (full-text) versionResearch output: Contribution to journal > Research article