Project archive
Below you will find the recently completed projects at CODIP. For a detailed list of past years, we recommend the ...
2024
The 4D-Community-Browser is a further development of the 4D-Browser, which was developed in the BMBF junior research group HistStadt4D and offers multimedia access to historical photographs. The aim is to expand the innovative functions of the online research tool and to further anchor it in the community.
AVILAB2: Connection of a virtual immersive 3D learning platform to the NBP using the domain example of an educational institution
D2C2: Innovations in digital teaching and their participatory implementation were strengthened in a joint collaborative project between ten Saxon universities and the BA Sachsen.
ELe-com: Empowering Learning - Enabling adaptive learning in continuing vocational training using the example of e-commerce
In the EU Fairplay Innovation Network, a roadmap, initial concepts and a catalog of measures for research and development are to be derived in order to make education in and with digital game worlds better and fairer throughout Europe.
FRACTION: Developing future-oriented academic curricula in Teacher Education with innovative methodologies with Nex-Gen Asian HEIs
Together into the digital world: The main objective of the project is to increase the competence in the use of digital media for older people in the post-acquisition phase in rural areas.
The KoKoN2 (Competent Collaboration in the Network) project aims to provide teachers with easy and secure access to high-quality and didactically prepared teaching and learning methods and to facilitate cooperation between them.
MyEduLife: Digital evidence in vocational education and training
STRENGTH is a transnational project to strengthen integration opportunities for women with a migration background through digital learning.
T3W (The Third Way) is an inter-European project that aims to provide innovative and accessible learning opportunities in the field of social entrepreneurship.
tech4comp - Personalized skills development through scalable mentoring processes: Development of a digital mentoring workbench that provides recommendations on individualized intervention and support options in the teaching-learning process.
VISION: VISION will provide students and teachers at universities with innovative online teaching and learning tools to meet individual learning needs and to focus on personalized learning in digital teaching in a pedagogically meaningful and competence-oriented way.
2023
Co-MAP - Collaborative, Community mapping of young people's learning experiences during COVID-19
The DIGIVID Erasmus+ project aimed to support teachers at schools and universities as well as student teachers in acquiring and developing digital skills and key competences.
UndiMeS - Teaching with digital media in Saxony: Promoting and strengthening the media skills of teachers by developing in-service online training.
2022
2021
CoMap - Collaborative, collaborative mapping of young people's learning experiences during COVID-19
GOPAL - Mobile study assistance system for the first semesters at TU Dresden
HistStadt4D - Urban history in four dimensions
OSA 3.0 - Online self-assessment for prospective engineering students
SFG - Designing flexible degree programs
STUPS - Urban nature supports mental well-being: Improving mental health through urban nature
Would you like to find out more about our completed research projects? The following list is taken from TU Dresden's Research Information System (FIS) and gives you a comprehensive overview. You can use the search function in the FIS to search for projects and publications in a targeted manner.
in Kooperation mit dem Stadtmuseum
Das alte Dresden auf dem Touchscreen
Von der mittelalterlichen Stadtanlage Dresdens sind – bis auf wenige Reste im Boden – kaum noch Spuren im heutigen Stadtbild zu finden. Durch die Animation „Das alte Dresden auf dem Touchscreen“ leben die mittelalterlichen Gebäude und Gassen, Kirchen, Klöster und Bürgerhäuser wieder auf.
Ein kolorierter Stadtgrundriss von etwa 1520 dient als Startpunkt für die spannende Reise in die mittelalterliche und neuzeitliche Geschichte Dresdens. Mittelpunkt der virtuellen Erkundungen, die mit animierten Bildern und gesprochenen Texten arbeiten, sind Leitgebäude wie die alte Brücke, das Schloss, die Frauenkirche oder die Kreuzkirche, aber auch Einblicke in die Geschichte der jüdischen Gemeinde, der Prostitution und des Wirtschaftslebens auf dem Altmarkt.
Das umfangreiche Projekt – eigens für die neue Dauerausstellung des Dresdner Stadtmuseums konzipiert – wird von vielen Schultern getragen. Idee und fachliche Konzeption stammen von den Studierenden der AG Stadtgeschichte der TU Dresden unter Leitung von Dr. Jörg Oberste (Institut für Geschichte). Verantwortlich für die technische Realisierung, Programmierung und Gestaltung am MDC ist Kati Endmann (Studentin der Medieninformatik an der HTW Dresden). Die Texte wurden am Sächsischen Ausbildungs- und Erprobungskanal (SAEK) durch Uta von Kohlenbrenner und Jürgen Schulter eingelesen. Bei der Bildsuche und -auswahl waren das Stadtmuseum Dresden und die Sächsische Landesbibliothek – Staats- und Universitätsbibliothek Dresden (SLUB) behilflich.
Die Autoren der einzelnen Beiträge sind:
Kati Ullmann und Maria Pretzschner (Jüdisches Leben), Eva Grasshoff (Wohnhäuser), Andrea Soemmer (Prostitution), Ivonne Burghardt (Altendresden), Tobias Tanneberger (Rathaus), Lutz Böhme (Schloss), Doreen Hache und Anja Reinecke (Die alte Brücke), Anne Gerstenberger (Altmarkt), Peter Dänhardt (Frauenkirche), Kristin Böhme (Kreuzkirche), Emanuel Priebst (Stadtbefestigung), Heike Neumann (Hospitäler), Kai Hering (Sophienkirche), Jörg Oberste (Intro)
Ansprechpartner
Tobias Miosga
Telefon: +49 351 463-37644
E-Mail : tobias.miosga@tu-dresden.de
- Herr Prof. Dr. Thomas Köhler
- Herr Prof. Dr. habil. Wolfgang Ihbe
- Herr Dipl.-Medieninf. Tobias Miosga
- Stadtmuseum, Dresden (Deutschland)